∞ Endless ◷ Daily challenge How to play
SMALL GAME. BIG OBSESSION.
One tap. Stay in orbit.
You’re the glowing dot. Tap outside the center to switch orbits. Dodge pink blocks: +1 point each. Tap the center for safety.
Nickname or initials 1–20 characters
Let’s play → Challenge a friend ↗ Change player No downloads. Just reflexes.
Switch orbit Protection
Safety pauses scoring and costs 1 point per full orbit. Stay for up to 3 orbits. Recharges 5 seconds after you leave.
After 200: warned 6s speed bursts. After 300: rare Hoba meteors reset points—use safety when the siren sounds. Shields block bombs. After 400: a third orbit unlocks with +10% ball speed. After 500: a one-hit orbit layer and +5% ball speed.
★ +5 · −♥ · −5 · Slow 6s · Shield 6s · Speed 3s · Reverse · Pass through · +10 (100+) · Wave 6s Collectibles unlocked
Tap center: safety · Tap outside: switch / leave safety Space: focused button or switch · S / right-click: safety
🏆 Top 50 Privacy & my scores
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Optional · nickname and score are public · use a nickname you’re happy to share.
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v59 - Made with love by Joseph Atalla ♥
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Play without posting. Score sharing is off by default. If you turn it on, completed rounds are submitted automatically; you can turn it off at any time. Turning it off stops future submissions. To remove existing entries, use the button below.
What we save Your browser stores your nickname, personal game records, sharing preference, and a random leaderboard identity when you share. We don’t ask for your real name, email, birthday, or location.
If you share a score, the private leaderboard record contains an internal player ID, nickname, score, game mode, and achievement time. Other players see only your place, nickname, and score. Browser identities are pseudonymous; they are not a guarantee of anonymity.
Temporary score checks At the start of a round, an anonymous, temporary ticket and a session cookie help check that submitted scores come from a started round. These checks contain the game mode, challenge date, and start time; they don’t send your nickname, score, or persistent player ID until you choose to share. Tickets expire after six hours.
How long entries stay Daily entries are cleared when the board refreshes after midnight UTC. All-time entries stay only while they are in the top 50, unless you remove them sooner. Scores that fall outside the top 50 are discarded. Hosting access logs may include IP addresses, and hosting backups may retain older copies under the provider’s retention settings.
Your choice You can remove this browser identity’s entries from both live leaderboards below. Your local personal bests remain on your device. If you clear browser storage first, or switch devices, this browser can no longer identify your previous leaderboard entries. Different browsers have separate identities.
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How to play You’re the glowing dot. Tap outside the center to switch orbits. Dodge pink blocks: +1 point each. Tap the center for safety.
Keyboard: Space switches orbits when no button or text field is focused. S or right-click enters safety. Tap outside or use Leave safety to return to the inner orbit.
Safety & lives Safety pauses scoring and costs 1 point per full orbit. Three dots show your remaining safety orbits. Stay for up to 3 orbits; safety recharges 5 seconds after you leave.
You have 3 hearts. A pink block or unshielded bomb costs one heart. The next life starts automatically after 2 seconds. After the third life, choose Try again.
Collectibles · unlock at 20 points ★ Star: +5 points. Bomb: lose one heart. A shield blocks it. Minus token: −5 points, no heart lost. Snowflake: gameplay slows 25% for 6 seconds. Shield: pass through pink blocks and bombs for 6 seconds. Lightning: ball speeds up 25% for 3 seconds. Reverse arrows: flip rotation direction each time. Ghost: harmless. Simply pass through it. Nova star: +10 points. Appears after 100 points. Wave: your current orbit becomes wavy for 6 seconds. The ball follows the wave. Later in the game 200 points: pink blocks can speed up for 6 seconds after a 2-second warning.
300 points: a rare Hoba meteor crosses after a 3-second siren warning. A hit resets your points. Safety protects your score; a shield does not stop a meteor.
400 points: a third gameplay orbit unlocks. The ball moves 10% faster there. Switching cycles inner → middle → outer → inner.
500 points: gain a protective layer and +5% ball speed. A fully charged layer absorbs one pink-bar hit without losing points or a heart, then breaks. It recharges gradually over 10 loops outside safety. A pink-bar hit while partly charged costs a heart unless a purple shield is active. The layer does not block bombs or meteors.
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