CURAPOWER

StarGuard

SCORE0
SECTOR1 / 20
HULL♥ ♥ ♥
QUANTUM REACTOR
0%
Twenty sectors. One mission.

Protect the stars.

Clear the alien fleet and break through the mothership at sector 10, then defeat the Void Sovereign in sector 20. Your ship fires automatically. Close dodges and victories charge a Quantum Reversal: turn enemy fire against the fleet!

Move with ← → or A / D.
On phones, drag or hold the buttons below.

Goal: clear all 20 sectorsBest: 0

Close dodges + victories → reverse enemy fire

Auto-fire · Dodge red shots · Catch glowing supplies

Ready, pilot?

Move left and right. Your ship fires for you. Clear each fleet to advance through 20 sectors. Bosses guard sectors 3, 6, 10, 13, 16, and 20.

In sectors 16–20, some shots glow violet and zigzag. Enemy ships warn briefly, swoop down, fire during their dive, then climb back into formation. The last two bosses also make warned dive attacks. Watch for the descending whistle and rising return sound.

Red shots and diving aliens cost one life. After a hit, your ship flashes and is protected briefly.

Catch supplies: a violet triple-shot burst gives wide shots for 8 seconds; a cyan shield blocks one hit; a pink heart restores one life, up to three.

Quantum Reversal: defeats add 8% reactor charge, close dodges add 20%, and boss hits add 1.5%. At 100%, a reversal triggers automatically (3 seconds in sectors 1–5, 4 in 6–10, and 5 in 11–20): incoming shots become gold homing shots, enemies slow down, twin wing cannons join you, and combat points double. Your ship is protected during the reversal. Charge carries between sectors.

Each sector restores one life. From sector 11, gravity rifts warn for 2 seconds, then pull you toward a dangerous core for 3 seconds. Move away or activate a reversal to seal an active rift for +250 points. Defeat the Void Sovereign in sector 20 to win. Your best score stays on this browser.